Shazam Sacked Advertisers at the SuperBowl

I know the Superbowl is long over and forgotten but there is a lesson in mobile marketing that has emerged.

In mobile marketing circles there was quite a bit of hype about how mobile would be used by advertisers this year. There were one or two on-screen QR codes but viewers needed to be lightning fast to scan them. Then there were audio ID apps that monitored broadcast audio and delivered – or attempted to deliver – a second screen complement to what was playing on the main screen. Shazam is one such app that viewers could use to ‘get more’ about nearly half the advertisements in the game.  But I think both the folks at Shazam as well as the advertisers they worked with either failed to recognize the true SuperBowl experience or ignored it. It’s my opinion that the advertisers got sacked on this one. Read why user context is so critical for mobile in Greg Hickman’s review of this fail over at the Thumbfound blog.

-K

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About Kelly McIvor

Kelly McIvor is an 18 year veteran of mobile and is currently Principal at Atomic Mobile and professor (adjunct) at the University of Washington Graduate School of Communications where he teaches a popular courses on Mobile Media and Marketing in the Masters of Communications in Digital Media (MCDM) program. Kelly holds a BA in Business from the University of Washington.
This entry was posted in barcodes, QR Codes, User Experience and tagged , , , , . Bookmark the permalink.

One Response to Shazam Sacked Advertisers at the SuperBowl

  1. Greg Hickman says:

    Thanks for sharing Kelly. Context is so important and you’d think that brands have customer avatar’s to realize who their audience is and where they may be when engaging!

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